Game Design Course

Game Design Course

Principles, Practice, and Techniques--the Ultimate Guide for the Aspiring Game Designer

Paperback - 2007
Average Rating:
Rate this:
Practical, complete coverage of game design basics from design process to production

This full-color, structured coursebook offers complete coverage of game design basics, focusing on design rather than computer programming. Packed with exercises, assignments, and step-by-step instructions, it starts with an overview of design theory, then progresses to design processes, and concludes with coverage of design production.

Jim Thompson, Barnaby Berbank-Green, and Nic Cusworth (London, UK) are computer game designers and lecturers in animation and computer game design.
Published: Hoboken, N.J. : Wiley, c2007.
ISBN: 9780471968948
Branch Call Number: 794.8153 THO
Characteristics: 192 p. :,ill. (chiefly col.) ;,23 cm.
Additional Contributors: Cusworth, Nic
Berbank-Green, Barnaby


From the critics

Community Activity


Add a Comment

There are no comments for this title yet.


Add Age Suitability

There are no ages for this title yet.


Add a Summary

There are no summaries for this title yet.


Add Notices

There are no notices for this title yet.


Add a Quote

There are no quotes for this title yet.

Explore Further

Browse by Call Number Find Series Titles and Similar Books With Novelist


Subject Headings


Find it at DBRL

To Top